Source: wdune
Section: graphics
Priority: optional
Maintainer: J. "MUFTI" Scheurich <mufti@csv.ica.uni-stuttgart.de>
Build-Depends: debhelper (>= 5), make, bison, flex, gawk, m4, x11proto-core-dev, libexpat1-dev, libxmu-dev, libxi-dev, libxi-dev, libgl-dev|libgl1-mesa-dev, libglu-dev|libglu1-mesa-dev, libmotif-dev|lesstif-dev|lesstif2-dev, libpng-dev|libpng12-dev, libjpeg62-turbo-dev, g++, gcc, libusb-dev, aqsis, libfreetype6-dev, ttf-bitstream-vera, imagemagick, libcurl4-openssl-dev, libavcodec-dev, libavutil-dev, libavformat-dev, libavresample-dev, libswscale-dev, libswresample-dev, imagemagick, view3dscene
Standards-Version: 3.5.6.1

Package: wdune
Architecture: any
Depends: gimp, gpaint, audacity, gedit, git, lxterminal, imagemagick, aqsis, ttf-bitstream-vera, xfonts-base, view3dscene, mencoder, freeglut3-dev
Suggests: freewrl, meshlab, wings3d
Description: Graphical X3D/VRML97 editor, simple NURBS/Superformula 3D modeller and  animation tool
 white_dune is:
 - a graphical editor to load/create/store X3D/VRML97 files
 - a simple NURBS/Superformula/Subdivision based 3D modeller
 - a 3D animation tool
 - a commandline X3D/VRML97 compiler in development
 - a program with (currently) 3 different GUIs
 - a program for beginners/children to create their first 3D animation ("-4kids")
 - a tool (and examples) that supports you in learning X3D or VRML97
 - a tool to load static/animated X3D/VRML97 files (directly or via "Inline"
   commands) created by programs like maya, 3D Studio MAX, Cinema4D, blender, 
   wings3d, art of illusion etc. and add interaction/scripting 
 - a tool to manipulate 3D data with 3D input devices (e.g. joystick/spaceball)
 - a tool to view 3D data with quadbuffer stereoview (e.g. shutterglases)
 - a open framework to create or process 3D data and store it as a ISO standard  
 
Package: wdune-docs
Architecture: any
Description: Documentation for white_dune

